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I wanted to make a pipe bend that goes through 90degrees. At first I looked
for a 'sweep along path' contruct, but it doesn't appear that there is one,
but since this will follow a circular path I figured that the rotational
sweep would work. However it seem that it only does 360 dgree rotations
with no option for a partial circle. Anyway to make a long story short, I
ended up using a CSG of a Torus with two Cubes subtracted from it. So my
question would be, is there an easier way?
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